A Month of New Media and Theatre December 2002 During December 2002, I attended the new media festival Medi@terra in Athens, Greece, and the ANET Festival of Independent Theatre in Belgrade, Yugoslavia. I was there to present Avatar Body Collision's new cyberformance "swim an exercise in remote intimacy", to sample other work and to network with artists from around the world. Medi@terra is an annual new media festival, organised by the Fournos Centre for Culture, and took place from 6-10 December. "swim" premiered there, and this was also the first time I'd presented cyberformance at a new media festival (rather than a theatre festival), so I was interested to see what would be different in that context. We performed "swim" on the opening night of the festival. Due to an airport strike the day before, I had only arrived in Athens on the afternoon of the performance, which meant our tech time was minimal. It also meant no time to get too nervous, and the performance went off without any noticeable hitches. The response was good, with the main comment being that it was nothing like they had ever seen before. High praise indeed, in a world where everything seems to have been done before. But it also makes it difficult for people to discuss the work, as they have no vocabulary or standards by which to gauge it.
Like the work of Avatar Body Collision, "Teatro Virtuale" is
an experiment in the meeting of theatre and the internet, but the approach
is quite different; in "Teatro Virtuale", the role of the internet
is primarily to broadcast a physical performance to a remote audience,
whereas "swim" (and "Screen Save Her") uses the internet
to bring remote performers together in a physical venue for live performance. I didn't have time to see any of the video screenings, and only managed a quick tour of the many interactive installations the four days were so packed that it was impossible to see everything. CosyCorner a French project to develop web cam software that displays several web cam images together for performance was of particular interest, and I managed to spend some time talking to the software developer about it. I wanted to spend more time in iCinema a user-controlled video projected onto the interior of a huge inflatable dome but I found it physically hard going, as you had to crane upwards most of the time and follow the head movements of whoever had the special headset on. One afternoon we were taken to another venue to experience the 3D Cave, where we were shown several different experimental works. The content of some of these works was a bit dated, and it was clear that the funding had gone into the technology rather than the content. Given that 3D Caves cost hundreds of thousands of dollars, it was an odd experience to be a theatre artist and hear these new media artists talk about making "affordable" versions of the technology, like US$20,000. After an intense four days, I had two days in Athens to rest and then I was off to the ANET Festival. ANET is a collective of independent theatre companies in Belgrade, who (amongst other things) organise an annual festival to show their work and facilitate exchange between Yugoslavian and international independent theatre practitioners. One of the ANET companies is Dah Theatre, who came to the Magdalena Aotearoa festival in Wellington in 1999 and are actively involved in the Magdalena Project. There were also several other women at this festival who I'd met previously at Magdalena events, so it was a welcoming atmosphere.
The festival programme featured all the ANET companies and their youth companies (part of the "Play Against Violence" project) as well as performers from Novi Sad, Belgium, Amsterdam, Wales and of course the globally-dispersed Avatar Body Collision. There were a number of arts networkers and administrators, from Poland, Eastonia, Slovenia, Siberia and Mongolia, and the two women from Siberia gave a presentation about the situation for independent theatre practitioners in Siberia, the festival SIB-ALTERA and the work they are doing to build contacts in Europe and the West.
Once again, "swim" was well received, and this performance felt better than the first. There were some in the audience who had seen a cyberformance presentation I gave two years ago in Denmark, and they were able to appreciate the development of ideas, process and technology. Again, many people said that they'd never seen anything like it before, and were quite blown away by it. With each performance, we're refining the show, making small changes and improvements and trying new things out. The next scheduled performance is at the Magdalena Australia festival in Brisbane, April 6-16 (although there may be a performance in Wellington in March) and we are also seeking funds to develop software that will enable us to simultaneously present our work on the web. Attending these festivals was a fantastic opportunity for me to present "swim" in a global context and engage with artists working in related areas. It confirmed for me that Avatar Body Collision is working in relatively uncharted territory, straddling the sometimes enormous divide between performance and new media art. Other artists' responses to and interest in our work was very encouraging, just as it was inspiring to hear them talk about their own work and the arts situation in their own countries.
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© Helen Varley Jamieson 1999-2019 |